The movement "Stop Killing Games" faces opposition in the EU.
The European campaign "Stop Killing Games" has achieved a significant victory, gathering over 1.4 million signatures for its proposal. However, the movement aiming to protect access to digital games is now facing resistance from industry entities, who have expressed doubts about the impact of the proposed measures.
The movement, now under review by the European Citizens' Initiative (ECI), is facing criticism and complaints. An "anonymous complaint" questions alleged flaws in the declaration of contributions, an allegation that the initiative organizers dispute. At the same time, "video game industry associations have expressed doubts" about the proposed measures, raising a conflict between consumer interests and the status quo of major companies. The administrative verification process may take "several weeks or months," and if valid signatures fall below the 1 million threshold, the initiative may not move forward.
Despite the opposition, the milestone of 1.4 million signatures is a demonstration of the movement's power. If at least 1 million valid signatures are confirmed in at least seven countries, the European Commission will be required to provide a public response within six months. The proposal calls for publishers to create "end-of-life plans for games that rely on remote services," allowing games to remain playable on consumers' systems even without ongoing support from companies. The initiative does not require perpetual support, but rather the implementation of "technical measures" that enable ongoing access.
The fight for the preservation of digital games is at a critical stage. The massive support of 1.4 million signatures sends a clear message to the industry that consumers want to be heard. The European Commission will have an important decision to make on the proposal, which aims to protect players' rights in a gaming landscape increasingly dependent on servers. The news was published on September 15, 2025.
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