Stellar Blade developer responds to criticism made against fanart

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The silent ghost strikes again, with the ridiculous talk about Woke, this time, on top of the game that the scoundrels on duty really like.

Some time ago we had the visit of the director of Stellar Blade to Naughty Dog, where he tested the games from the developer and even one of the in-house artists, named Nam Hyoung Taek, made a fanart of the character Eve from Stellar Blade.

The problem is that this was not well received by the 5 against 1 people who like Stellar Blade, so the criticisms started to fall on the art, saying it was ugly (ok, the art has a somewhat strange face, I admit, but I don't think it's enough for all the fans' revolt).

 

 

The Naughty Dog doesn't follow the same style as Stellar Blade, so obviously the connection between the studios would bring criticism, since there are people who can't play a game if they're not excited every 2 minutes, so these trolls started to criticize the art and were quickly responded by X's own account, from Stellar Blade, who posted a second art of Eve, also made by Nam.

The new art shows only the face of Eve, more softened than in the previous art, along with a note saying that all fanarts are welcome!

 

 

"Artist Nam Hyoung Taek has once again drawn Eve for us," Shift Up responds. "We're very grateful for this, but we always welcome fan art in the style of the previous one."

"It's not uncommon for fan art to have more of the artist's style than the original, and we think that's a very important and pleasant point," adds Shift Up.

 

Shift Up is not wrong, since the purpose of fanart is to show a fan's vision of the work they love so much, because if it weren't like this, we would never have fans excited enough to mix styles and see some characters in other drawing styles, which makes everything even cooler!

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