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The Polish studio \u003Cstrong>Techland\u003C\u002Fstrong> has officially confirmed the cancellation of the \u003Cstrong>PlayStation 4\u003C\u002Fstrong> and \u003Cstrong>Xbox One\u003C\u002Fstrong> versions of their next project, \u003Cstrong>Dying Light: The Beast\u003C\u002Fstrong>. As production progressed in the offices, engineers realized that trying to squeeze the title onto the old devices would require painful cuts to gameplay and visuals. It's always disappointing to see part of the community left behind, but insisting on consoles released over a decade ago only serves to hold back the evolution of games, resulting in subpar and poorly optimized final products.\u003C\u002Fp>\u003Cp data-path-to-node=\"2\">To ease the impact of this bad news for those who were expecting the release, the producer issued a public apology for the disappointment and assured that all players affected by the change of plans will be entitled to request a refund of their investment. 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