Crytek lays off 15% of the team and puts Crysis on hold

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Crytek announced a significant restructuring, resulting in the dismissal of 15% of its employees, which represents about 60 developers from the total team of approximately 400 employees. The decision was made amidst financial challenges faced by the company in recent years and impacts both development teams and shared services.

The official statement highlights that the measure, although difficult, became necessary to ensure the financial sustainability of Crytek. The company had already tried to reduce costs and cut operational expenses, but the adjustments were not enough to avoid the cuts.

Focus on Hunt: Showdown 1896 and pause on Crysis

The restructuring comes a few months after Crytek put the development of the next game in the Crysis series on hold in the third quarter of 2024. Since then, the company had been reallocating professionals to work on Hunt: Showdown 1896, a project that continues to grow, but which, according to the company, is still not sufficient to sustain the previous structure of the developer.

“Even with ongoing efforts to reduce costs and cut operational expenses, we determined that the cuts were unavoidable to move forward,” stated Crytek in the statement.


The company ensured that the affected employees will receive severance packages and support in professional relocation.

The future of Crytek

Despite the difficulties, Crytek stated it is committed to expanding Hunt: Showdown 1896 and evolving the CRYENGINE, its graphic engine. The multiplayer shooting game remains the company's main focus, promising to continue offering new content and improvements for the community.

The news raises a question mark about the future of the Crysis franchise, which had been speculated for a return since 2023, but now remains without a resumption forecast. Meanwhile, Crytek's efforts will be focused on keeping Hunt: Showdown 1896 relevant in the market.

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