Connie Booth, former Head of Internal Production at PlayStation, joins Electronic Arts
Connie Booth, a prominent figure behind Sony Interactive Entertainment's first-party strategy, is now part of Electronic Arts. Booth, who left Sony last year, will take on the role of general manager of the action RPG group at EA, overseeing projects such as the highly anticipated Dead Space remake and renowned studios like EA Motive, Cliffhanger Games, and BioWare.
Booth, with over 30 years of experience in the gaming industry, has been instrumental in the development of various acclaimed franchises, including Marvel's Spider-Man, The Last of Us, Ghost of Tsushima, Uncharted, and Ratchet & Clank.
Laura Miele, head of EA Entertainment, praised Booth's extensive experience and her commitment to innovation and development culture. Miele highlighted Booth's impeccable reputation in the game development community, predicting a positive impact on future EA projects.
With a resume that includes over 100 games, from the early days with Crash Bandicoot to recent projects like Death Stranding, Booth brings with her a wealth of experience and a proven track record of success in creating engaging and memorable experiences for players.
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