Bluepoint recovers from cancellation and recruits for third-person melee action

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A Bluepoint, studio first-party of Sony, is in a new recruitment phase, a positive sign of recovery after the cancellation of its God of War live service game last year. The studio, historically known for high-quality remasters (like Demon's Souls), is looking for a Senior Combat Designer with experience in "third-person melee action experiences", indicating the focus on its next big title.

The job announcement is promising as it describes a central role in developing engaging combat systems and in the design of enemies and bosses. The job specification details the expectation:

"Working in conjunction with animation, character artists, vis dev, level design, engineers, etc., to design enemy and boss characters and refine engaging combat systems and mechanics. Candidates are expected to be able to work confidently both independently and in collaboration with all stakeholders, while bringing their experience and perspectives to elevate the team and our processes as we strive to deliver our next big title."


The news that the studio is restructuring and hiring for a new project is the most optimistic point, especially considering that the previous cancellation could have led to the closure of Bluepoint.

The critical side lies in the inevitable speculation about the project. While many fans immediately link "third-person melee action" to Bloodborne, the job specifications for a Senior Level Designer mention the ability to adjust "key aspects of the content, including events, interactions, encounters, puzzles, and collision". The reference to "puzzle" and Bluepoint's recent experience in assisting Santa Monica Studio in God of War Ragnarok suggest that the new project may be related to the Kratos franchise, and not a new FromSoftware remake.

The Bluepoint studio is hiring a Senior Combat Designer with experience in "third-person melee action experiences" for its new title, after the cancellation of its God of War live service game last year. The job announcement suggests a focus on combat systems and puzzles, raising speculations about a possible involvement with the God of War franchise.

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