Twitch Streamer Beats Elden Ring Without Damage Of Any Kind

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On April 1, Twitch streamer Seki did something very impressive in FromSoftware’s Elden Ring. After many attempts and practice, the expert player completed what appears to be the world’s first recorded no-hit/no-damage run of Elden Ring.


Seki’s no-hit/no damage run took about just under 3 hours to complete and was done live on stream, with him posting an image of his victory shortly afterward on Twitter, excitedly announcing the news. In his tweet, Seki claimed that his impressive run was a “world’s first.” Some folks questioned this and pointed to a different, earlier run by streamer GinoMachino from March 13. However, while GinoMachino did complete Elden Ring without taking any hits, that run is different from what Seki accomplished.




“No-Hit/No Damage is harder than a regular no-hit run as the player cannot take [any] environmental damage such as fall damage/poison etc,” Seki explained to Kotaku. “This adds difficulty to the run as I don’t have access to buffs such as Red-Feathered Branchsword which could potentially increase my damage output if I had low health.


This means Seki has to avoid any and all types of damage, big or small, during the entire run. Think about how many times you’ve been playing Elden Ring and accidentally fell and took some fall damage or got poisoned in a swamp. If anything like that happens to Seki during his run, he has to start over. This condition turns an already tricky and challenging game into an even harder beast to conquer.


Read the full article on Kotaku
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