Introducing Metropolis 1998, a promising city builder
1 year ago - Lucas Augusto
Liked by 0 people
The game's demo is now available for download on Steam
With an aesthetic reminiscent of classic SimCity franchise games, Metropolis 1998 is a city-building game that will soon join recent genre titles like Cities: Skylines.
Developed by Yesbox Studios, Metropolis 1998 aims to bring a game inspired by titles like SimCity but with a higher level of complexity in certain features.
With a beautiful pixel art style, the game puts the player in the position of mayor, responsible for ensuring the city's functionality and citizens' satisfaction.
Metropolis 1998 seeks to bring a fresh approach to simulation games from the 90s and 2000s, incorporating modern features into city-building titles.
Players will be able to see the interiors of houses and use both isometric and top-down camera modes. According to the studio, the game's demands are not zone-based but driven by citizens' specific needs. Additionally, as mayor, you can set aside land and choose where specific businesses can establish themselves.
The studio promises a state-of-the-art traffic simulation, capable of routing over 100,000 people/vehicles, complex citizen simulations, and other features without compromising your computer's performance.
An interesting feature is the customization of houses and buildings, which can be individually altered, or, if the player prefers, they can use pre-made templates.
Metropolis 1998 has a demo available for PC on Steam and does not yet have a release date. The launch will be in Early Access, aiming to gather player feedback and make changes and improvements based on it.
Check out a short video of the game:
With an aesthetic reminiscent of classic SimCity franchise games, Metropolis 1998 is a city-building game that will soon join recent genre titles like Cities: Skylines.
Developed by Yesbox Studios, Metropolis 1998 aims to bring a game inspired by titles like SimCity but with a higher level of complexity in certain features.
With a beautiful pixel art style, the game puts the player in the position of mayor, responsible for ensuring the city's functionality and citizens' satisfaction.
Metropolis 1998 seeks to bring a fresh approach to simulation games from the 90s and 2000s, incorporating modern features into city-building titles.
Players will be able to see the interiors of houses and use both isometric and top-down camera modes. According to the studio, the game's demands are not zone-based but driven by citizens' specific needs. Additionally, as mayor, you can set aside land and choose where specific businesses can establish themselves.
The studio promises a state-of-the-art traffic simulation, capable of routing over 100,000 people/vehicles, complex citizen simulations, and other features without compromising your computer's performance.
An interesting feature is the customization of houses and buildings, which can be individually altered, or, if the player prefers, they can use pre-made templates.
Metropolis 1998 has a demo available for PC on Steam and does not yet have a release date. The launch will be in Early Access, aiming to gather player feedback and make changes and improvements based on it.
Check out a short video of the game:
About the game
Metropolis 1998
- Release date:
- Developer(s):
- Publisher(s):
- Game mode(s): Single player
- Platform(s): PC (Microsoft Windows)
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