God Of War Ragnarök Will Wrap Story Because Trilogies Take Too Long

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Developer Sony Santa Monica has confirmed that God of War Ragnarök will complete the series’ Norse story when it launches next year, wrapping up Kratos’ bout with deities like Freya and Thor in just two games.

 

 

In an interview with God of War YouTuber Kaptain Kuba, game director Cory Barlog said that while there are several reasons for Santa Monica to finish up the rebooted God of War series in two games, the main one is time. Barlog specifically mentioned the five years it took to develop the 2018 entry and, assuming it takes the same time for Ragnarök and a possible third game, said that Kratos’ Norse storyline would suffer from being stretched across some 15 years.

 

 

“There are several reasons, [but] I think one of the most important reasons is [time],” Barlog said. “The first game took five years. I don’t know how long it’s going to take [to finish the second game], but I’m just going to throw out that it’s going to take close to a similar time, right, to do this. Then if you think ‘Wow, a third one in that same [time frame],’ and we’re talking like a span of close to 15 years of a single story. I feel like that’s just too stretched out. I feel like we’re asking too much to say the actual completion of that story taking that long just feels too long.”

 

 

Barlog also said the main focus of the rebooted God of War was to say something about Kratos as a father, and to tell a story about the relationship he has with his son, Atreus. As such, Barlog said Ragnarök game director Eric Williams could totally tell the story he wants in the second game and have that serve as the reboot’s definitive conclusion.

 

 

Read the full article on Kotaku

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