Capcom acquires renowned Swordcanes Studio

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Capcom has officially announced the complete acquisition of Swordcanes Studio, a renowned computer graphics studio specializing in 3D and 2D model production for games. The studio recently stood out for its work on acclaimed titles such as Street Fighter 6, Final Fantasy XVI, Hi-Fi RUSH, and Monster Hunter Rise: Sunbreak, solidifying its reputation in the gaming industry.

With the completion of this acquisition, Swordcanes Studio now becomes a wholly-owned subsidiary of Capcom, allowing the Japanese company to enhance its development and technology capabilities. The decision to make the studio part of the company aims to strengthen its position in the market and enable the creation of even more innovative experiences for its players.

Founded in May 2018 and based in Tokyo, Japan, Swordcanes Studio is known for its expertise in 3D and 2D computer graphics production for game development. Its talented team has contributed significantly to some of Capcom's most popular games and will continue to collaborate on the company's future projects.

Despite having an insignificant impact on the consolidated financial results of the current fiscal year, the acquisition represents an important step for Capcom as the company continues to enhance its game development organization and deliver high-quality experiences to fans.

With the addition of Swordcanes Studio to its family, Capcom is poised to stand out even more in the gaming industry and provide new exciting adventures to players worldwide.
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Lucas Augusto
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Jornalista, jogador de tudo e amante de games. Só queria mais tempo para esvaziar o backlog.

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