Back to its origins? Alleged information about Assassin's Creed Mirage leaks

Official information may be revealed at an event
After three critically acclaimed open-world RPG titles (Origins, Odyssey, and Valhalla), Ubisoft is returning to a traditional format for the Assassin's Creed series, featuring discreet assassinations and espionage in a sandbox environment. Assassin's Creed Mirage promises to go back to the roots of the franchise, which has been a fervent request from the community.
Although the game hasn't been detailed much, French YouTuber j0nathan, a well-known and accurate leaker, has shared a series of contents related to the game on his channel, particularly regarding the story and gameplay. Here are some of the points covered:
Certainly, more concrete details will be unveiled at Ubisoft Forward on June 12th at 10 am PDT.
After three critically acclaimed open-world RPG titles (Origins, Odyssey, and Valhalla), Ubisoft is returning to a traditional format for the Assassin's Creed series, featuring discreet assassinations and espionage in a sandbox environment. Assassin's Creed Mirage promises to go back to the roots of the franchise, which has been a fervent request from the community.
Although the game hasn't been detailed much, French YouTuber j0nathan, a well-known and accurate leaker, has shared a series of contents related to the game on his channel, particularly regarding the story and gameplay. Here are some of the points covered:
- 4 main assassination targets, closer to AC1, where players will have to investigate these targets to discover their identities and gather information before eliminating them.
- The gameplay appears to be more similar to Assassin's Creed Origins, with a variety of gadgets and items to use during missions. The skill tree is smaller, with around 15 abilities to unlock, and there will be several weapons to unlock through significant quests.
- Minimal presence of mythology, seemingly no divine powers to use in battles.
- Bazim's story begins as a simple thief who comes across a First Civilization artifact.
- There is an Isu temple in the Alamut fortress.
- Although the map is limited to Baghdad, this city will be much larger than Paris in Unity, as it will also include villages and desert areas outside the city.
- The story will explore how the Order transitioned from "The Hidden Ones" to the Assassins we know.
- More emphasis on stealth, pursuits, eavesdropping missions, among others.
- The Eagle is still present, and Eagle Vision is making a return.
- The notoriety system is back, making guards increasingly suspicious of the player.
- No more protagonist choice or dialogue options with choices impacting the story.
- The parkour will not reach the same level as Unity.
- Factions return, as in Ezio's time, allowing players to recruit thieves and mercenaries.
- The Codex is back.
Certainly, more concrete details will be unveiled at Ubisoft Forward on June 12th at 10 am PDT.
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