Armored Core 6: Fires of Rubicon Debuts Tomorrow with Enhanced Experience for New Console Generation
After detailing the impressive features of the PC version, which include resolutions of up to 3840x2160 (native 4K), frame rates of up to 120fps, and support for ultrawide monitors, the two companies are sharing what players can expect from the Armored Core 6: Fires of Rubicon experience on both current and next-gen consoles.
For PlayStation 5 and Xbox Series X owners, the game will support resolutions of up to 3840x2160 and 60 frames per second, indicating the possibility of dynamic adjustments based on the scene. Notably, ray tracing technology will be available exclusively in the Garage, similar to the PC version.
In the case of the Xbox Series S, Armored Core 6: Fires of Rubicon will achieve a resolution of up to 2560x1440 at 60fps, again suggesting the implementation of dynamic adjustments.
Here are the details for the PlayStation 4 and Xbox One consoles:
- PS4: Resolution of up to 1920x1080 at 30fps
- PS4 Pro: Resolution of up to 3200x1800 at 30fps
- Xbox One: Resolution of up to 1600x900 at 30fps
- Xbox One X: Resolution of up to 3840x2160 at 30fps
The arrival of Armored Core 6: Fires of Rubicon brings with it a promise of intense and immersive battles, exciting enthusiasts of robot combat games.